I think out of all the tutorial sessions i have managed to accomplish the most in this weeks session. I have managed to create the basis of my first month's design. Following on from last week i now have three completed pumpkins with internal omni lights to represent candles.
Since last week i have converted the shape into an editable poly and deleted sections to create the mouth and eye holes. After these were removed i used a shell modifier to create the flesh and a smooth modifier to give a rounded finish.
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